Games

Constantly reshape the world beneath your feet in the reality-bending "puzzle-first" Uncanyon, the next game from the devs behind the trippy Maquette

A problem that games have, I find, is that it's quite hard for them to inspire a sense of wonder. The kind of thing that old movies, before CGI, that would make you think, "how did they do that?" But games are all CGI, spiritually anyway, so it's a bit harder for the craft itself to truly wow in terms of not being…

Constantly reshape the world beneath your feet in the reality-bending "puzzle-first" Uncanyon, the next game from the devs behind the trippy Maquette
Imagem: Rock Paper Shotgun

Resumo rápido

A problem that games have, I find, is that it's quite hard for them to inspire a sense of wonder. The kind of thing that old movies, before CGI, that would make you think, "how did they do that?" But games are all CGI, spiritually anyway, so it's a bit harder for the craft itself to truly wow in terms of not being…

Trecho publicado por Rock Paper Shotgun em rockpapershotgun.com.

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Seção
Games
Publicado
03/09/2026 18:50
Atualizado
04/09/2026 00:18
Fontes
1
Relevância
45/100
Índice de popularidade0/100
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