Videojuegos

"We're not doing something that everyone [would] do": After Cost of Hope, Stalker 2 devs are working on multiplayer which won't be "session-based" like Counter Strike

What's that coming through the hiss and crackle of static? It's a transmission from the Gamescom zone, where a trio of RPS survivalists are fighting to stay alive amid all manner of hazards. You don't want to know the things they've told us about the loos. One of them, James, has ended up hunkered down in the same…

"We're not doing something that everyone [would] do": After Cost of Hope, Stalker 2 devs are working on multiplayer which won't be "session-based" like Counter Strike
Imagen: Rock Paper Shotgun

Resumen rápido

What's that coming through the hiss and crackle of static? It's a transmission from the Gamescom zone, where a trio of RPS survivalists are fighting to stay alive amid all manner of hazards. You don't want to know the things they've told us about the loos. One of them, James, has ended up hunkered down in the same…

Lo que se sabe hasta ahora

Nota automática de LuaCat Games, hecha con lo que sabemos de la cobertura (quién lo publicó, cuántos sitios, historial del tema): no es una traducción ni una copia de la fuente.

Por ahora, solo Rock Paper Shotgun está hablando de esto; si aparece una confirmación, la verás aquí.

En pocas palabras: Mejor esperar a que alguien más lo confirme antes de darlo por hecho.

Sección
Videojuegos
Publicado
27/08/2026 08:24
Actualizado
31/08/2026 10:29
Fuentes
1
Relevancia
17/100
Índice de popularidad0/100
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