Quick summary
A Blizzard não pretende transformar World of Warcraft: Forever em um novo WoW 2. Kris Zierhut, principal designer do projeto, explicou que a decisão de reconstruir a experiência clássica dentro da estrutura atual do MMO está diretamente ligada à evolução técnica de World of Warcraft ao longo dos últimos 25 anos…
What we know so far
Automatic note by LuaCat Games, built from what we know about the coverage (who reported it, how many sites, the story’s history) — not a translation or copy of the source.
MMORPGBR reported it, and Polygon is on it too.
Bottom line: This story already had 1 chapter before this one — check “How the story developed” below. Take it with a grain of salt until another site confirms — details often change along the way.
- Section
- Games
- Published
- 09/14/2026 08:35
- Updated
- 09/14/2026 08:43
- Sources
- 2
- Relevance
- 54/100




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