Games

Warlock: Dungeons & Dragons won't have waypoints, so that players can figure things out without 'blindly trusting' a UI

"You lose that feeling of curiosity because you're like, well, why even bother?"

Warlock: Dungeons & Dragons won't have waypoints, so that players can figure things out without 'blindly trusting' a UI
Image: PC Gamer

Quick summary

"You lose that feeling of curiosity because you're like, well, why even bother?"

What we know so far

Automatic note by LuaCat Games, built from what we know about the coverage (who reported it, how many sites, the story’s history) — not a translation or copy of the source.

PC Gamer reported it, and IGN is on it too.

Bottom line: Take it with a grain of salt until another site confirms — details often change along the way.

Section
Games
Published
09/16/2026 07:42
Updated
09/16/2026 07:44
Sources
2
Relevance
57/100
Popularity index0/100
Based on reads, reactions, shares, comments and number of sources.
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Who else covered this

2 sources covered this story. The more outlets confirm it, the higher the story's relevance index.

How the story developed

Earlier versions of this same story remain available — the spotlight moves, the history stays.

  1. Warlock: Dungeons & Dragons Doesn't Have Waypoints Because the Devs Want Players to 'Figure Things Out' for ThemselvesIGN

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